Partyscape Chronicles
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Devlog
- July 22, 2026 by SeanVella#idle, #rpg, #incremental, #osrs, #browser, #fantasy, #multiplayer, #managementThe biggest combat update yet just went live. Gear now works by combat style. Your accuracy and damage bonuses only count from gear that matches how you fight (melee, ranged, or magic), while defence... Continue reading

- July 22, 2026 by SeanVella#idle, #incremental, #rpg, #browser, #html5, #osrs, #multiplayer, #singleplayer, #open-world, #updateThis one is almost entirely built from your suggestions in chat. We spent the last couple of days turning your feedback into features, and here is what just went live. A faster, clearer Grand Exchange... Continue reading

- July 21, 2026 by SeanVella#new skill, #mmorpg, #rpg, #combat, #idle, #prayer, #bones, #runescapeNew skill: Prayer Your kills finally leave something behind. Every monster now drops bones, and bones power a brand new skill. Take your bones to the Prayer tab on the Craft page and offer them. Each... Continue reading

- July 21, 2026 by SeanVella#RNG, #Drops, #Idle, #Animations, #CustomizationYour adventurer is no longer a name on a card. As of tonight: ⚔️ Fully animated in combat - watch yourself swing a sword, draw a bow or cast a spell depending on what you're wielding, flinch when... Continue reading

